I’ve decided to try my hand at a more hand-forged word-nerd blog (and other editorials on misc topics of interest to me, your totally-not-pretentious local English major) called Divvyry; please pay it a visit, if not simply for the sake of the preceding semicolon.
I recently came across the following puzzle:
Which one has two zero and two four?
..and after posing it to several friends and seeing their arguments, I came up with my own answer.
On Twitter recently it was trending to turn bags of potato chips (crisps, in UK English) upside down on the shelf, as a way to show others how much you’re being “ripped off” by the way the chips all fall down into the part of the bag covered by the logo, and how much air is inside, showing how many chips you’re not getting. However, you want MORE air in your bag, depending.
Here are several reasons why your chips have so much air in the bag, and why that is completely reasonable.
1. A bag with more air can’t be crushed as easily, meaning less fractured chips. You may notice that chips like Cheetos and Fritos have less air in them (but also smaller bag sizes) and that’s because those chips are tougher to break, so the need for air cushioning is reduced. With as many people that handle the bags, and with as many times they are handled, the presence of air prevents individual stockers from crushing the chips inside by there being more air, since grasping the bag front to back would leave more space in between due to the tensile strength of the bag, for the chips to remain in.
If you buy a TV retail, the box is larger than the TV is, because the box contains both the TV and often foam corner cushions to help prevent damage to the TV. You’re not being deceived in buying less-TV or a smaller TV based on how big the box is; the bigger box protects the actual TV you’re buying. Likewise, the ounces of chips you’re buying are more protected in transit and in the stocking process by having a larger bag with more air. The ounces are printed on the front, just as a TV size is printed on the front.
2. Perfect-seal/freshness checking is far easier with more air. Sometimes when receiving cases of chips, there will be one or two inside that seem deflated somewhat, and may have a slow leak that is not obvious, meaning the freshness is questionable from not having a complete seal on it, and dirt/etc could have gotten inside. Having more air in the bag helps with being able to compress gently to detect whether there is any seal rupture, so that it can be refunded as damaged goods.
I am in possession of a soprano saxophone with the “Capital” brand on the bell, and it has developed some mystery problem and won’t play any notes other than a strange hollow sound.
I received it as a gift appx 20 years ago, from a friend who claimed to have gotten it from a San Antonio music store closing down and selling instruments off cheap.
I have never been able to find any reference to any Capital brand saxophones, or even any Capital brand instruments of any kind over the years of searching for details about it. I’ve taken it to several instrument repair shops (I live in a town with several marching bands who all require instrument repair and rental) and none of them can figure out what exactly is wrong with it, and I’m tempted to just sell it off as junk for $35 or something, but it’s something I’d always wanted.
It did play properly in years past, but one day when dusting off the case and trying it again, it just wouldn’t make any noise other than the hollow tone, no matter which keys were pressed; not even the octave key at the top of the neck really influenced the sound.
If anyone has any information about this brand of saxophone, or any suggestions on something in particular to check on it to troubleshoot this problem, please comment below.
This is just a short list-collection of gibberish or confusing sentences I’ve come across. Add more in comments, and I’ll add them to the list if I like them =)
>Has anyone really been far as decided to use even go want to do look more like?
>So, wyd your girl this like that when she so you see til her friend not him cooking probably?
Please stop sending me AMAZING DEALS in the mail about the identical offer over and over. With every new opportunity, you keep sending me the identical LIMITED TIME deal, without fail, when it is objectively not a deal at all.
I had Time Warner Cable internet before it became Spectrum, and it was about $25/mo ($15/mo with a bunch of garbage fees). I don’t have a television or a phone. I do have a cell phone, but it’s a Trac-Fone and costs around $7 per month.
You’re proposing I get the amazing deal of internet for $40/mo, except your idea of an amazing deal is actually a price increase of $15 more per month than I’m already paying. Plus, I can only get that incredible savings IF I bundle it with two other services I don’t even use, for $40/mo each, for a total of $120/mo instead of the existing $25 (lately has been raised to $30/mo via some additional garbage fees added on).
To be fair, you’ve recently switched over to a TV+Internet bundle minus the land-line, which is still $80, or $50 more per month than I’m paying now.
IT IS NOT A DEAL, and it reminds me of how out-of-touch you are EVERY. SINGLE. TIME.
Also, it is NOT A LIMITED TIME OFFER.
Each time your fine print says that the offer exprires on xyz date, it never does genuinely expire because you just change what the same offer is “celebrating” so that I can still get the same non-savings because it happens to be George Washington’s birthday, or Valentine’s Day, or whatever.
During October you wanted me to essentially ‘scare-up-some-savings’ with the SAME OFFER.
In November, you told me about a LIMITED TIME offer that offered a cornucopia of savings in “thanks” for being a great customer, with THE SAME OFFER.
Then there was the BLACK FRIDAY DEAL except it was the SAME OFFER. Cyber Monday deal! SAME OFFER.
In mid-November I posted on Facebook about your perpetual psychosis that this could possibly be an amazing deal somehow or in any sense of the word a LIMITED TIME deal and to get it now now now, that you would actually be offering the same motherfalcon offer with something like “Tis The Season For an Amazing Deal” or some garbage. Sure enough on Dec 16, you sent me, “It’s a Most Wonderful Time for a Deal” with the SAME OFFER.
Each time I get a new one, I will be posting it in comments below this article until you stop. I wonder how long it will keep going.. decades?
If you’ve never heard of it, please check out a browser game (and recently an app version that connects to the same browser-playing players) called Forge of Empires.
This has truly become “my game” to play over the years, and it has what I would argue as the most perfect balance between gameplay-advantageous microtransactions (henceforth MTs), yet at the same time basically no-one caring that people can gain advantage thru MTs because the game’s fun-ness at the fundamental level is the grind toward those advantages.
Full disclosure: This is an invite link that gives me perks for recruiting others, but I am not financially invested in the game, nor receive money-money gains from such invites.
I’m just a regular player, and not one of the major powerhouse players either. I am in it for the grind for rewards, and boy does this game deliver on ways to grind. If you have been hooked on games like Cookie Clicker before, this may be the one game to rule them all in that sense.
The game is basically this:
– Take the general widely-popular Farmville and SimCity concepts and mix them together perfectly, then,
— add turn-based strategy like RISK as an option and not a requirement, that players in a certain 80-ish human-player populated ‘neighborhood’ cluster without the player needing to nag family and friends to recruit, which are not only auto-assigned them but are also auto-adjusted to make for more cooperative neighbors and weed out players who have given up to prevent stagnant accounts,
— add real-world historical elements, in which you can basically be promoted from bronze age, to iron age, up and on thru middle ages, industrial, progressive, modern, and future ages, and each of your related housing and production buildings match in design and architecture from age-to-age, from medieval taverns and shack houses to cobblestone roads and then to paved streets, from old church styles to airports, from tents and craggy-stone monuments upward to gallows or street lights, or more refined landscaping, and include era-specific producible goods buildings like stone miners and wine makers, up toward textiles and salt, toward brass, gunpowder, gasoline, steel production, toward nanotech and biochem data, age-by-age appropriately,
— include special-event seasons that celebrate the accomplishments of real-world scientists and creators like Marie Curie, Albert Einstein, and mostly non-Western influences, with dozens of daily side-quests unique to that season for special earnable game buildings to both decorate and add genuine economic/military bonuses,
— have a bunch of different ways to perform a daily bonus quest, even having different kinds of questing systems to pursue if you wish, that can earn you objectively-good bonuses,
— add a resource-swapping trade system, where you can sell for profit or loss depending on what you’re wanting,
— add guilds that players can create or join that have their own in-game mini-forums, and pool their resources to aid each other’s progression more efficiently and with discounts between each other for trading within-guild at no loss to the seller,
— add the ability to level up guilds, so that a collection of like-minded players can play their own way and contribute to the guild’s overall rank and therefore offer the guild members bonuses such as extra supplies each day for being a higher-leveled guild,
— add the ability to build large historical monument type buildings that add significant game boosts to production or military, which themselves can be increasingly leveled up to offer greater bonuses of their kinds. Build the lighthouse of Alexandria, the tower of Babel, cathedrals, castles, historical monuments, and even futuristic oddities,
— add the ability to play multiple worlds under the same general account without needing additional accounts or additional logins/passes (for instance, I play on 15 worlds, meaning 15 different independent starts-from-the-beginning to experiment with styles and strategies, and there are I think about 25? worlds currently),
— add microtransactions in a way that it can’t truly be discerned that you did actually buy them with real money, because you could have technically earned those same bonuses in one of several different other grindy ways, including exclusive prize-sets that can also be won thru frequent seasonal-events or bought outright,
— somehow cultivate easily the least salty community by having absurd numbers of tasks to perform to keep them distracted from complaining and loads of actual playing members in general extraguild chat-style drop-downs who can Sherpa thru different game elements quite easily, and multiple ways to accomplish a single goal so they don’t get bogged down on being unable to complete one goal one specific way,
— add a military RISK-like guild-vs-guild system where you can compete for territory of vast armies, where even non-military players can contribute defensively by providing tithe-like resources to aid troops without having to do any actual battle, but still cater to the battle-ready military powerhouses who pit their troops against others to control territory and therefore guild rank-up bonuses,
— add another simultaneous guild-vs-guild ranked system that can be accomplished either by military strategy OR by wit of negotiation with a puzzle system that involves risking your resources to gain player-versus-game ground that contributes to a self-ranking system, which resets once a week, that can earn bonuses for guild-leveling experience, in competition with other similarly auto-matched guilds to compete for top prizes,
— and have it all be able to run on lackluster home computers directly thru a browser session with no installables-downloads, one-click Facebook login so no need for passwords, or thru an app, so no need for advanced personal hardware upgrades.. and. tons. more, and at no access cost to play for the life of the game.
You won’t get everything dumped on you right up front. You’ll be eased into the system and hand-held thru general methods, walked thru un-losable battles to start you off in concept, and you’ll both gradually unlock various features but also see up ahead when you’ll be able to unlock them and what you’ll need to do to unlock them.
I was neither paid nor assigned any task by anyone to write this, but merely my idea to write about how good of a game it is (and possibly get some recruitment/sign-up bonuses thru this invite link that only award me based on how much YOU like the game by continuing to play it of your own preference. I make zero actual real-world currency from such linking, either, all superficial in-game bonuses =)