I’ve decided to try my hand at a more hand-forged word-nerd blog (and other editorials on misc topics of interest to me, your totally-not-pretentious local English major) called Divvyry; please pay it a visit, if not simply for the sake of the preceding semicolon.
This is just a short list-collection of gibberish or confusing sentences I’ve come across. Add more in comments, and I’ll add them to the list if I like them =)
>Has anyone really been far as decided to use even go want to do look more like?
>So, wyd your girl this like that when she so you see til her friend not him cooking probably?
Please stop sending me AMAZING DEALS in the mail about the identical offer over and over. With every new opportunity, you keep sending me the identical LIMITED TIME deal, without fail, when it is objectively not a deal at all.
I had Time Warner Cable internet before it became Spectrum, and it was about $25/mo ($15/mo with a bunch of garbage fees). I don’t have a television or a phone. I do have a cell phone, but it’s a Trac-Fone and costs around $7 per month.
You’re proposing I get the amazing deal of internet for $40/mo, except your idea of an amazing deal is actually a price increase of $15 more per month than I’m already paying. Plus, I can only get that incredible savings IF I bundle it with two other services I don’t even use, for $40/mo each, for a total of $120/mo instead of the existing $25 (lately has been raised to $30/mo via some additional garbage fees added on).
To be fair, you’ve recently switched over to a TV+Internet bundle minus the land-line, which is still $80, or $50 more per month than I’m paying now.
IT IS NOT A DEAL, and it reminds me of how out-of-touch you are EVERY. SINGLE. TIME.
Also, it is NOT A LIMITED TIME OFFER.
Each time your fine print says that the offer exprires on xyz date, it never does genuinely expire because you just change what the same offer is “celebrating” so that I can still get the same non-savings because it happens to be George Washington’s birthday, or Valentine’s Day, or whatever.
During October you wanted me to essentially ‘scare-up-some-savings’ with the SAME OFFER.
In November, you told me about a LIMITED TIME offer that offered a cornucopia of savings in “thanks” for being a great customer, with THE SAME OFFER.
Then there was the BLACK FRIDAY DEAL except it was the SAME OFFER. Cyber Monday deal! SAME OFFER.
In mid-November I posted on Facebook about your perpetual psychosis that this could possibly be an amazing deal somehow or in any sense of the word a LIMITED TIME deal and to get it now now now, that you would actually be offering the same motherfalcon offer with something like “Tis The Season For an Amazing Deal” or some garbage. Sure enough on Dec 16, you sent me, “It’s a Most Wonderful Time for a Deal” with the SAME OFFER.
Each time I get a new one, I will be posting it in comments below this article until you stop. I wonder how long it will keep going.. decades?
If you’ve never heard of it, please check out a browser game (and recently an app version that connects to the same browser-playing players) called Forge of Empires.
This has truly become “my game” to play over the years, and it has what I would argue as the most perfect balance between gameplay-advantageous microtransactions (henceforth MTs), yet at the same time basically no-one caring that people can gain advantage thru MTs because the game’s fun-ness at the fundamental level is the grind toward those advantages.
Full disclosure: This is an invite link that gives me perks for recruiting others, but I am not financially invested in the game, nor receive money-money gains from such invites.
I’m just a regular player, and not one of the major powerhouse players either. I am in it for the grind for rewards, and boy does this game deliver on ways to grind. If you have been hooked on games like Cookie Clicker before, this may be the one game to rule them all in that sense.
The game is basically this:
– Take the general widely-popular Farmville and SimCity concepts and mix them together perfectly, then,
— add turn-based strategy like RISK as an option and not a requirement, that players in a certain 80-ish human-player populated ‘neighborhood’ cluster without the player needing to nag family and friends to recruit, which are not only auto-assigned them but are also auto-adjusted to make for more cooperative neighbors and weed out players who have given up to prevent stagnant accounts,
— add real-world historical elements, in which you can basically be promoted from bronze age, to iron age, up and on thru middle ages, industrial, progressive, modern, and future ages, and each of your related housing and production buildings match in design and architecture from age-to-age, from medieval taverns and shack houses to cobblestone roads and then to paved streets, from old church styles to airports, from tents and craggy-stone monuments upward to gallows or street lights, or more refined landscaping, and include era-specific producible goods buildings like stone miners and wine makers, up toward textiles and salt, toward brass, gunpowder, gasoline, steel production, toward nanotech and biochem data, age-by-age appropriately,
— include special-event seasons that celebrate the accomplishments of real-world scientists and creators like Marie Curie, Albert Einstein, and mostly non-Western influences, with dozens of daily side-quests unique to that season for special earnable game buildings to both decorate and add genuine economic/military bonuses,
— have a bunch of different ways to perform a daily bonus quest, even having different kinds of questing systems to pursue if you wish, that can earn you objectively-good bonuses,
— add a resource-swapping trade system, where you can sell for profit or loss depending on what you’re wanting,
— add guilds that players can create or join that have their own in-game mini-forums, and pool their resources to aid each other’s progression more efficiently and with discounts between each other for trading within-guild at no loss to the seller,
— add the ability to level up guilds, so that a collection of like-minded players can play their own way and contribute to the guild’s overall rank and therefore offer the guild members bonuses such as extra supplies each day for being a higher-leveled guild,
— add the ability to build large historical monument type buildings that add significant game boosts to production or military, which themselves can be increasingly leveled up to offer greater bonuses of their kinds. Build the lighthouse of Alexandria, the tower of Babel, cathedrals, castles, historical monuments, and even futuristic oddities,
— add the ability to play multiple worlds under the same general account without needing additional accounts or additional logins/passes (for instance, I play on 15 worlds, meaning 15 different independent starts-from-the-beginning to experiment with styles and strategies, and there are I think about 25? worlds currently),
— add microtransactions in a way that it can’t truly be discerned that you did actually buy them with real money, because you could have technically earned those same bonuses in one of several different other grindy ways, including exclusive prize-sets that can also be won thru frequent seasonal-events or bought outright,
— somehow cultivate easily the least salty community by having absurd numbers of tasks to perform to keep them distracted from complaining and loads of actual playing members in general extraguild chat-style drop-downs who can Sherpa thru different game elements quite easily, and multiple ways to accomplish a single goal so they don’t get bogged down on being unable to complete one goal one specific way,
— add a military RISK-like guild-vs-guild system where you can compete for territory of vast armies, where even non-military players can contribute defensively by providing tithe-like resources to aid troops without having to do any actual battle, but still cater to the battle-ready military powerhouses who pit their troops against others to control territory and therefore guild rank-up bonuses,
— add another simultaneous guild-vs-guild ranked system that can be accomplished either by military strategy OR by wit of negotiation with a puzzle system that involves risking your resources to gain player-versus-game ground that contributes to a self-ranking system, which resets once a week, that can earn bonuses for guild-leveling experience, in competition with other similarly auto-matched guilds to compete for top prizes,
— and have it all be able to run on lackluster home computers directly thru a browser session with no installables-downloads, one-click Facebook login so no need for passwords, or thru an app, so no need for advanced personal hardware upgrades.. and. tons. more, and at no access cost to play for the life of the game.
You won’t get everything dumped on you right up front. You’ll be eased into the system and hand-held thru general methods, walked thru un-losable battles to start you off in concept, and you’ll both gradually unlock various features but also see up ahead when you’ll be able to unlock them and what you’ll need to do to unlock them.
I was neither paid nor assigned any task by anyone to write this, but merely my idea to write about how good of a game it is (and possibly get some recruitment/sign-up bonuses thru this invite link that only award me based on how much YOU like the game by continuing to play it of your own preference. I make zero actual real-world currency from such linking, either, all superficial in-game bonuses =)
In my journey to discover cheaper and cheaper meals, I realized that simple, “non-quick” oatmeal works makes not only for a decent snack or small meal to settle hunger, but has a rather extraordinary side effect of producing some of the loudest, smelliest, and frequent farting I have ever experienced.
All you need is regular whole-grain oatmeal (can be purchases in a large canister for usually $2.50 or less), sugar (to help with the taste) and water.
Mix 2 cups of this standard oatmeal in a bowl, add 2-3 tablespoons of regular granulated sugar, and 1.5 cups (or 3/4 cup, twice) of water, and stir together and eat.
Add more water if you’d rather it be runnier for better sipping without a utensil to eat it with. The sugar is mainly for the taste, as eating just oatmeal with water can be somewhat difficult.
You can use any generic kind of oatmeal, and any generic granulated sugar.
After consuming, in about 1-3 hours, you should begin to experience some of the loudest, forceful, plentiful, and potent farting you may have ever experienced. Your personal body’s reaction to it may vary widely, but the kind of farts generated for me somewhat depended on how much other food I had eaten that day.
I would recommend keeping the farts to smaller bursts, which can amount to 4-5 at a time if farted carefully, but if you let the whole fart go at once, you might be risking it being juicy.
Proceed with caution, at your own risk!
In the lyrics of the Christmas song, Jingle Bell Rock (lyrics) is the phrase Giddyup, jingle horse, kick up your feet,” and I wondered what exactly a jingle horse was, as I’d never heard it anywhere else. It sounded to me like a mean name you’d call a reindeer, like perhaps one of the names the other reindeer called Rudolph.
I was first alerted to the term by the podcast Dynamic Banter (nsfw language) about it when the hosts joked about it briefly and even tried looking it up themselves with little success.
After asking around, and finding this article to confirm, it turns out a jingle horse is a special horse that is used to round up all of the other horses that were left to graze.
By tradition, no man could eat breakfast until the horses were fed first, so it was the task of typically a new person to the camp to ride out in the early morning to round up the horses, who each wore a little bell so you could find them easier in the darker hours of the morning. If you were the lucky new guy to round them up, you were assigned “to jingle” the horses back to camp.
There was one specific horse that was kept at camp, however, that the person tasked with jingling duty would ride out to find the others, and that horse was called the jingle horse =)
Loot boxes are not gambling in the legal sense unless you could win actual legal tender from them, and that’s all there is to it.
1. I live in Texas, where gambling is illegal by state law, with the exception of a state-run lottery system. I live nearish the north border, and it is common here for people to travel to Oklahoma casinos to gamble, where it is legal to do so there.
2. Texas does, however, allow Chuck E. Cheese’s to exist, or the “insert coin, get plastic toy” gumball-machine style devices that children can blow their entire allowance on if left unchecked, because you don’t receive legal tender from them. Even if you are inserting tokens into a device that spits out a random number of tickets based on no skill whatsoever, or even if you are playing a completely rigged claw machine whose claw-strength is random to offer an illusion of skill, those are legal under anti-gambling states because your potential prize is not actual money.
3. Using your favorite dictionary entry to try to officiate language as if to “prove” that loot boxes are actually gambling, is a definitively false understanding of the existence of dictionaries.
4. The issue is not that you’re risking actual money for something, but that you’re risking actual money for a possible prize of actual money. If all you can win is something not-money, even if that not-money prize can be used like money, it isn’t gambling unless the prize is actual legal tender.
5. If the loot box you bought with actual dollars could win you actual dollars, then it is definitively gambling in the legal sense. If the loot box you bought could not even possibly win you actual dollars, even if there is any level of “risk” of not getting the non-money prize you’re hoping for, it is is not gambling in the legal sense, period.
6. The ESRB is not a legal-regulatory body. It is a review system like Siskel & Ebert or the MPAA, who have no authoritarian control over whether children are legally permitted to view films. They can issue ratings like S&E/MPAA about recommendations, but their ratings are not law, and a retailer cannot be taken to court for failure to restrict a child from buying an ESRB-rated game, because the ESRB does not institute legally-binding ratings.
7. Considering this to be gambling would not only undermine Chuck E. Cheese’s and claw machines, but also basically any kind of “blind” unreturnable product packaging such as baseball, Yu-Gi-Oh/Pokemon, Magic: The Gathering, and other collectible cards that have a randomized set of cards that propose you collect the full set of or could have more valuable kinds within and could be resold for profit. For that matter, cereal boxes that have a collect-all-three plastic toy gimmick, or Happy Meals. Perhaps those who shoot down loot boxes as gambling may have even gotten their legal degrees in the form of a lick-and-stick tattoo from a random Cracker Jack box..