A few days ago, I posted an Elder Scrolls IV: Oblivion how-to video, demonstrating how to obtain an unbreakable lockpick so you don’t have to go around scavenging for them or duping them:
A dude has illustrated rather clevery some nifty post-apoc scenes of Tokyo with moss-overgrown structures and run-down venues. This is the kind of stuff I’d hang over the mantle, for serious.
There’s one room in the Shivering Isles expansion pack for Elder Scrolls IV: Oblivion that you’ll never get to visit the same way twice in one save — and that’s what I call the Butterfly Room. It’s a room that is a gateway to the Shilvering Isles area and at first is just a stone-walled room. Once you get through the conversation that takes place there, while seated, the walls come apart and turn into butterflies that flitter away in a very clever way. I made the video below just to show what the nifty transistion looks like in broad daylight, at dark, and at dark with night vision (Fin Gleam) enabled.
There’s a handy little piece of armor you can swim underwater to get and it’s right out in plain sight. It lets you see in the dark, detect creatures as they approach without having to see them directly, and allows you to breathe underwater. It’s the “Fin Gleam” helment, and this video I made shows you how to get it, from any point in the game. Works on all systems, on all versions of ES4 (both with and without patches/upgrades)..
It just occured to me that I never made a post about the Butterfly Room video I made a while ago.
In Elder Scrolls IV: Oblivion for Xbox 360, there’s an expansion pack called the Shivering Isles that, when entering the expanded area for the first time, you encounter one particular room that you will never visit again for the entire game (unless you start a new one completely over, or reload a prior save from before you visited it). The transition is rather clever, I think, because the stone walls turn into butterflies and they flitter away as you are allowed entry into the new realm. The realm itself is actually rather peculiar, so this transition is quite appropriate. Here’s what a visit through this room looks like, at different times of the day.
Here’s how you can get obscene wealth and power within the first 15 minutes of emerging from the sewer system in Elder Scrolls IV: Oblivion. Recorded and annotated all myself, hope you enjoy! Part 1 of 2!
If you want the full un-split version in higher quality, download from here..